Daily, snackable writings to spur changes in thinking.
Building a blueprint for a better brain by tinkering with the code.
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SPIN CHESS
A Chess app from Tinkered Thinking featuring a variant of chess that bridges all skill levels!
REPAUSE
A meditation app is forthcoming. Stay Tuned.
INSPIRATION
October 3rd, 2018
What is the very first thing we do when we open our eyes in the morning? Well, really we’ve been doing it all night, but when the eyes open in the morning, the first thing we do is breathe.
In order to get up and go, we have to take something in.
The literal case here is
respiration,
but there’s something similar to be said about
inspiration.
The middle of both words are from the Latin root ‘spirare’, meaning ‘breathe’.
For some, staring at a blank canvas, or a blank sheet of paper is not a big deal. There’s a thoughtful pause, and then the work begins. But this is usually an ability that is developed from practice. Individuals unpracticed with this sort of void-ful situation may be quick to think about writer’s block.
We need only think of situations when we are all too quick to respond. A debate among friends, or thoughts after a movie, or a book. Everyone always has an opinion and generally we’re more than willing to take the spotlight and pontificate on the subject if given the chance.
We might say we become inspired in such situations. And while it may not be the literal breath that we are taking in, we are taking in something in these situations. Dynamic content that sparks within us some flame of opinion. In this sense breath takes on a much more mythical and symbolic meaning which may be more in accord with the use of the word from ancient times. For instance, God breathes life into Adam. Perhaps in much the same way that we come alive in a heated argument.
For those looking to create, some exploration is required first. Just as the little kid spills out all the legos to see what resources are available before throwing pieces together, we too can systematically cure an apparent lack of inspiration by mindfully engaging with the wide world of human and natural creation. Usually, one need not look very far before an itch of reaction rises in the mind.
The key here then is to tailor this diet and maintain it, sometimes with repetition.
Inspiration isn’t something that appears out of nowhere as though a person has invisible antennae set to pick up some divine channel. Inspiration is a conscious intake of the world around us, an attempt to fill a void, like an empty lung, so when it comes our turn to make something, we do not freeze, we generate.
This episode references Episode 93: The Generator.
THE COMFORT SIGNAL
October 2nd, 2018
“Don’t work too hard.”
“Take it easy.”
Many have commented, written and ranted about how bad such phrases as these are for our communal psychology. Such commentary always ends with the prescription to do the opposite. To work hard and not take it easy.
But there is a deeper aspect of these notions that is overlooked. The good intention behind each statement is a wish for someone to be happy and comfortable. Working hard is not easy and far from comfortable, but in most endeavors, progress depends on hard work which presents a paradox in the prescription we advise one another with.
Comfort is the key concept behind these notions. We wish for our friends and family to be comfortable because the built-in assumption of the alternative is negative, something painful.
The word ‘comfort’ came to have the meaning of physical ease in the mid 17th century, but the word derives from late Latin and means something akin to ‘strengthen.’
This original definition hints at a nuance that exists between comfort and hard work.
The problem stems in part from our love of absolute categories, this is seeing the world in black and white, good and bad and leaving no room in our mentality for the grey space. We want something to be either this or that because existing in both or shifting at different times is more difficult to keep track of, but if we can equip our concepts with semi-permeable membranes, they become much more dynamic in relation to one another.
Progress, for instance, is never a straight smooth path towards a goal. Just as any person trying to achieve a certain physique or strength goal will hit plateaus that must be endured and broken, progress is usually a series of staggered improvements. Breakthroughs during the attainment of a skill, for example is generally attended or achieved by a kind of relaxing with the activity after a strenuous effort to achieve such proficiency. Anyone who remembers learning how to ride a bike or ice skate for the first time might remember how much more comfortable everything felt when we finally get the hang of it. Comfort suddenly seems to invoke it’s older definition in these cases. By enduring the hard work, something in our ability has strengthened, and as a result, we can now do our new skill with a sense of ease and comfort.
Comfort and hard work are not antithetical to one another, they are complimentary. Comfort in any endeavor is a signal that hard work has paid off and some kind of levelling-up, however small, has occurred.
But the signal should be interpreted two-fold. If something has become easy, then we are ready for the next challenge.
Just as we sleep each night to rejuvenate the body and mind for the next day, achieving comfort should be celebrated and enjoyed, but never should it be the final and perpetual end goal.
Those two phrases that so many have taken the time to hate on should merely be combined and shifted a little.
Instead of not working too hard and taking it easy,
we might want to remind ourselves to take it easy after the hard work.
Doing so also gives us the space of mind to thoughtfully consider where we should concentrate next.
This episode references Episode 133: The Right Track, Episode 42: Level-Up, Episode 54: The Well-Oiled Zoom, and Episode 72: Persevere vs. Pivot
PRACTICING INSANITY
October 1st, 2018
Notice for a moment the similarity between the way insanity and practice are defined.
Insanity, it’s often stated, is doing the same thing over and over and expecting a different result.
How is this any different from practice? Practice is doing something over and over with the hope that some kind of improvement will occur. With practice, our concentration can be on doing something we have never actually done before. This fits the colloquial definition of insanity a little less snuggly because such a person is trying to do something different every single time in order to get the desired result.
But, generally, once some skill is acquired, the hope and goal of practice is to ensure we can do it exactly the same over and over. We practice in order to maintain proficiency or move towards expertise.
When we begin practicing something that we have no proficiency with, it requires a faith in some kind of different and better future in order to continue. We often stop pursuing something because we lose faith in the possibility of this new and better future because our feedback from reality provides no obvious evidence that such a future will manifest.
A previous episode of Tinkered Thinking describes a concept termed the Infernal Parking Meter, a parking meter that appears broken, and does not begin to work until hundreds of dollars have been deposited. Most people will deposit a second coin just to make sure a meter is broken but rarely a third, because that’s just wasting money. As an analogy for practice, this maps nicely to the behavior people have when we give up pursuing some new endeavor: we put in some effort, nothing happens, we put in a little more effort, still nothing happens, so we stop. But there’s just no way to tell when the meter of success will start functioning.
Investing more and more time into any endeavor is risky since time is our most valuable resource which is simultaneously the reason why people give up on things and the reason why people keep doing things that they should abandon, i.e. the sunk cost fallacy.
There is one important aspect of any ‘practiced’ behavior that is key to figuring out whether something is going to improve.
Will the change we seek come from an external or internal place?
If we are practicing something with the hope that some internal change will occur inside ourselves, then chances are quite high that entertaining some insanity will eventually yield some good results.
But, if we are seeking some external change, chances are probably lower that repeated behavior will produce an effective result. Take for example the often prescribed and ill-received advice that family and friends will give a smoker. They simply say “stop smoking.” And the result is resistance. Changing strategies is probably a better idea in order to achieved the desired result of a healthier friend.
However, sometimes perseverance and repetition is exactly what is needed for an external result. Most podcasts and blogs, for example, peter out before the platform ever finds an audience and the lack of success becomes a self-fulfilling prophecy. The sunk-cost fallacy is a far more important concept for external endeavors than it is for endeavors that aim for some kind of internal change for the simple reason that all personal experiences can be framed in ways that strengthen an individual whereas time wasted on external circumstances may simply be a waste of time. Though even that experience can become a useful internal one.
What the juxtaposition of practice and the colloquially defined insanity reveal though, is that the mass wisdom behind doing the same thing over and over is not always right, and perhaps in most cases it’s wrong. Especially when it comes to efforts to change something internal, though one’s faith might dwindle, doing the same thing over and over raises the probability that something new will happen.
This episode references Episode 78: Infernal Parking Meter.
A LUCILIUS PARABLE: CLEAVING THE DELUSION
September 30th, 2018
Lucilius celebrated his 4,000th birthday deep in the Yahwelian System where he was captain of a starship set with the task of exploring unknown reaches of space. He was looking at a drawing he had mounted on his cabin wall depicting Spock playing a game of chess with R2-D2, when he was called to the bridge by the first mate.
He got up and walked the short corridors to the command room and was briefed on the situation.
They had come across a binary planet system. Each planet was effectively in a geostationary orbit around the other, spinning together like dancers in a bigger orbit around their local sun.
What was curious about this pair of foggy planets was that on the sides facing one another, each had an elaborate, luminous design that covered nearly one half of the entire planet and was bright enough to show through the fog. It was an incredibly beautiful spectacle to see from the vantage point of Lucilius’ starship, and he could only imagine how magnificent it would look like from the surface of each planet.
Lucilius instructed his first mate and the bosun to take teams to each planet and find out what was causing these magnificent designs. Both teams teleported to the respective planets and went about their missions under the guise of invisibility cloaks.
Lucilius spent the time simply watching the magnificent designs, perfectly arrayed, almost dancing in the darkness.
It wasn’t long before both teams returned and recounted their discoveries.
According to the first mate, the planet he had visited was inhabited by a humanoid race of people and the entire civilization was geared towards creating and maintaining the elaborate design on their planet, which was achieved by burning enormous amounts of plants and tree-like creatures. The civilization was incredibly organized and all resources were slowly being hauled from one side of the planet to the other for the design.
The other team also reported on a similar humanoid species on the other planet.
At that moment the Astro-archeo officer chimed in with his analysis about the makeup and geologic origin of the planets. The two used to the be the same planet and had virtually the same exact make up, and even many of the same species survived the split from long ago, including a very recent common ancestor for this humanoid species, which explained their presence on both planets without the aid of advanced technology.
The exact same process of burning resources for the design was occurring on the twin planet.
Lucilius was confused.
“But why are they both doing the exact same thing? According to analysis, they are going to totally run out of resources very shortly. Their civilizations will collapse”
The first mate responded. “The designs have slowly been changing over the years to match the other planet. The people on both planets both believe that the design they see in the sky is their god, and they are trying to communicate with it in order to get answers to their problems.”
Lucilius thought for a moment. He walked over to the communications officer.
“Do we have a class J probe aboard?”
“Yes sir?”
“Class J has spectral disruption, correct?”
“Correct.”
“How many we got?”
“We have a full swarm.”
Lucilius thought for another moment. “What happens if you point two spectral disruptors at each other? Can you contain the field that way?”
The officer thought for a moment. “Theoretically that sounds plausible, but I’ve never heard of it being done.”
“Theoretically we could also strategically disrupt to reconfigure available light into any shape we want, given a screen created by contained disruption.”
The officer looked a bit nervous. “It might be possible.”
“Computer,” Lucilius said loudly, “Analyze the planet’s patterns, and evidence of past burns for coherence. Try to figure out a language we can use. And generate me a film of what it would look like on each planet if fires were extinguished immediately.”
Then he looked back at the officer. “Launch the swarm. Arrange them in a circle half way between the planets, at a diameter equal to the planets.”
Within hours the probe swarm was in position, and their spectral disruptors were precisely calibrated, and when turned on, they generated an enormous screen in space, upon which were images of each planet.
“From the surface of each planet it looks the same,” Lucilius said. “But now we are going to change the message.” He looked at the communications officer. “Start the film showing fires being extinguished.”
“Sir, that’s against interference protocol.”
Lucilius smirked. “If they keep up this nonsense there’ll be nothing for us to appreciate and record. Our species had it’s own delusions and we almost didn’t make it.”
SEEING THE BOOTSTRAP
September 29th, 2018
It’s possible that come Monday morning, you could walk out on your job in the middle of the day, walk to the nearest convenience store, pick a random assortment of numbers for a lotto ticket and win all the money you’d ever need for the rest of your life.
This would probably be the fastest way to bootstrap your life and level-up. Chances are slim but it’s possible.
What requires more work and is frankly a lot more interesting, is consciously levelling-up through other means. Through some other bootstrap.
Everyone has interests and hobbies that they’d much rather be doing while slaving away at some bullshit job. But few seem to explore curiosity in the direction of how one or two of those hobbies could be expanded in ways that could make money.
It’s possible that the inuring influence of a bullshit job creates a negative association with money-making. I.E. anything that makes money must intrinsically be unpleasant and soul-draining. This might be part of the reason why beginner freelancers are so tentative to charge for their work, or why artists eschew the business aspect of making a living as an artist.
Since the procurement and use of money is 100% behavioral, as in both dictate limits and patterns for behavior and activities that a person engages in, it would be astonishing to find no link between such behaviors and positive or negative associations people have with money. This is the key to seeing an all-too-human flaw: when we think we see a connection when in fact such a connection does not exist. For those people who have spent years and years procuring money only through means that they find unenjoyable, it may be very difficult for such people to imagine a life where making money can be fun. Such individuals might view the wealthy with contempt and view those who think money making is fun as greedy, unattainably lucky, or even insane.
In such an instance, we make the mistake of drawing too much of a conclusion from our own experience, and not enough conclusion from the experience of others.
It’s often said that what monkey see, monkey do.
But perhaps what’s an even more powerful statement about human behavior is : what monkey will do is what monkey has always done.
Our experience, like our thoughts can have an unfortunate reinforcing quality if change is not systematically injected into the equation. For those people who experience change as unexpected and imposed by the external forces of life, change can likewise garner a purely negative association.
This two-fold associative monster may be responsible for the prison-trap that many people find to be their life. No effort to level-up one’s life is made because not only is change associated with negativity, but so is the most obvious ingredient for human agency: money.
Luckily, money is not the only ingredient for human agency: hence the whole concept of bootstrapping one’s self in order to level-up.
It’s not a pile of cash that you need to go find first in order to do something fun, worthwhile and potentially lucrative. It’s the mess of one’s life, or one particular thread of that mess that we need to carefully pull on - doing so might just unravel the associative illusion that blinds us from seeing that a better life is possible.
This episode references Episode 166: The Mess, and Episode 42: Level-Up
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